type
master thesis project at BMW AG
field
VR driving simulation
tasks
scientific reserach
3D development in Unreal
experiment lead
statistic analysis
date
2024
Modern driving simulation can be utilized to test advanced vehicle features and innovative HMIs efficiently and early on in the development process. To utilize this potential, BMW AG operates the worlds most sophisticated driving simulation center. Here, I had the chance to help in the development of highly realistic driving simulation environments.
potentials
Modern game engines such as Unreal and Unity appear to have several advantages over traditional approaches and tools in the context of urban driving simulation.
core questions
Do more complex, detailed 3D environments benefit driving simulation validity?
Are procedural methods worth implementing at this point?
What is the ideal compromise between environment complexity, use of resources and computational load?
action
Result
While I can not share all of my achievements, here is a rough overview on my results:
deep insights into the use of Unreal Engine in driving simulation
demonstrated proficiency in designing and creating 3D environments
published MA thesis as conference paper in a relevant medium
developed specific recommendations on future use of 3D environments at BMW driving simulation